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Recorded Event:
UX Immersion 2015
Talks from the conference
Jen Simmons
Jen Simmons
What You’ll Learn
Giant changes in the history of human technology and the role of the web Emerging web technologies that are worth a deeper look Fresh ideas for layout innovation, real-time communication, and offline possibilities Innovative brains—sharpen yours by watching for where things might go next
Stephen Hay
Stephen Hay
What You’ll Learn
What simplicity means and how to watch for the human conditions that lure us to the dark side of complexity How leaving content decisions until the end and adding features is like choosing a vehicle before knowing the route Why the baggage that comes with designs, clients, designers, and developers doesn’t solve the right problems (yours) How to use a three-step zero-based approach to achieve simplicity
Brad Frost
Brad Frost
What You’ll Learn
Identify the basic design elements that make up your website Use these elements to create smart, scalable, maintainable designs Convince everyone back at the office to ditch ad-hoc design and embrace a pattern-based workflow Unite disparate teams and departments to build designs that deliver a consistent experience across multiple platforms
Chris Risdon
Chris Risdon
What You’ll Learn
Learn how to design experiences that take place over time and across platforms Reimagine the customer journey holistically—not just as a single touchpoint Synthesize best practices and methodologies from different disciplines Use human experience mapping to create cross-functional collaboration within your organization.
Aaron Gustafson
Aaron Gustafson
What You’ll Learn
A comprehensive overview of the devices people are using A more precise definition of “smartphone” A framework to see experiences as a continuum A game plan to increase the accessibility and availability of your projects
Jared Spool
Jared Spool
What You’ll Learn
What easily-collected analytics, like bounce rate and time-on-page, actually tell us about our users’ experiences How we construct true KPIs that can predict the future patterns of users Why advanced techniques, like a money-left-on-the-table analysis and the CE11, show us how metrics can impact design Why asking, “Would you recommend this?” isn’t an ideal way to measure brand engagement
Jason Grigsby
Jason Grigsby
What You’ll Learn
There is no connection between form factor and input We can’t detect input until someone uses it Aiming for “touch” as the input is a good starting point Designing for user needs and usage works across form factors
Theresa Neil
Theresa Neil
What You’ll Learn
How to use five simple principles to build effective tutorials Why sexy designs and feature-driven bells and whistles leave your users feeling unsatisfied and underserved Why it’s futile to tack on a tutorial after the fact, and how to use terminology and statistics to sell stakeholders on effective designs right from the start How to use “first time through” experiences to drive the overall voice and style of your app
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